A fly in the marketplace

I have become a fly in the marketplace. I buzz and irritate my fellow men and women with newfound toxicity. Capitalism has done this to me — entrapped me in the public domain, away from my cloistered work room and much-valued solitude. Now I fly and buzz with the others, content with my lack of desire and inspiration, poised only to interact in the marketplace, consume, and procreate. I now spread the disease of mediocrity and uniformity as an instrument of the capitalist machine.

From Nietzsche’s Zarathustra:

Flee, my friend, into your solitude! I see you defeated with the noise of the great men and pricked by the strings of the little men.

Forest and rock know well how to be silent with you. Be like the tree again, the wide-branching tree that you love — silently and attentively it hangs out over the sea.

Where solitude ends, there the marketplace begins; and where the marketplace begins, there begins also the noise of the great actors and the buzzing of poisonous flies.

Even the best things in the world are worthless without those who first present them. People call these presenters great men.

The people have little comprehension of greatness, that is to say: creativeness. But they have a taste for all presenters and actors of great things.

The world revolves around the inventors of new values; invisibly it revolves. But around the actors revolve the people and fame; so the world goes.

The actor has spirit but little conscience of the spirit. He always believes in that with which he most powerfully produces belief — produces belief in himself!

virtual voyeurism

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“Bite the serpent’s head off!- so it cried out of me; my horror, my hatred, my loathing, my pity, all my good and bad with one voice out of me.” – Nietzsche, Zarathustra


Today’s video games are hyperrealist and meticulously designed cinematic experiences. The first-person shooter (FPS) is the second-most popular video game genre[1] among gamers, and FPS games possess some of the most profound examples of hyperrealism. The violence in these games is astounding. One of the gentlest people I know freely heaps bullets onto her virtual enemies as often as her personal schedule allows. A woman who wouldn’t hurt a fly in non-virtual reality eagerly awaits loading her latest game to dissolve her enemies with an impossible array of virtual gunfire. It’s fun, this recklessness. It’s also morbid. I eagerly seize the control, wondering why I enjoy playing these games or watching others play them. What instinctive horror does this virtual violence satisfy?

[1] https://www.statista.com/chart/3599/americas-favorite-video-game-genres/

on Nietzsche

Flaming youth

…Nietzsche wished to make a rule of the exception. The higher self becomes the measuring stick against which human life is evaluated. To realize his potential, man must struggle such that his higher self may rule. One seeks, in other words, to extend the time one lives in a state of inspiration…The feeling of inspiration, of a heightened sense of power, is attainable only when the soul rises above itself…Whoever demands greatness from himself is subject to unending inner struggle…

Leslie Paul Thiele, Nietzsche and the Politics of the Soul



Man now expresses himself through song and dance as the member of a higher community; he has forgotten how to walk, how to speak, and is on the brink of taking wing as he dances. Each of his gestures betokens enchantment; through him sounds a supernatural power, the same power that makes the animals speak and the earth render up milk and honey. He feels himself to be godlike and strides with the same elation and ecstasy as the gods he has seen in his dreams. No longer the artist, he has himself become a work of art. – Nietzsche